There are any number of clichés I could start this review with…
It’s Halloween, it must be Saw.
I would like to play a game.
But the one that would be most appropriate with this foundational Lionsgate franchise would be this: The old gray mare, she ain’t what she used to be. When we last left our intrepid killer (Costas Mandylor) had just squished his FBI counterpart at the end of what was likely the weakest movie of the series. By this point, Saw had devolved from John Kramer (Tobin Bell), or rather, Jigsaw’s extreme methods of getting people to appreciate the gift of life to being just another slasher film with elaborate set pieces. To me, it was the aspect that Jigsaw didn’t just want to kill the people in his traps, he wanted them to sacrifice, and through that, realize the errors of their ways. It was the loss of this focus that made Saws IV and V weaker than their three predecessors.
Years ago, I remember going to my friend’s apartment. He’d just rented this really cool game and I just had to come over and play. It was the first Resident Evil game. We played for hours before the need for sleeps started to creep in around the edges of our eyes. I left his apartment and walked out onto the breezeway. It was eerily still. Occasionally, crisp autumn leaves would whisper across the ground and a chill would grip my shoulders. I looked around, halfway expecting to see something shambling out of the shadows or leaping through a window. So, like any strong, rational man in his twenty-somethings, I ran like a scared little girl to my car, locked the door and drove home. It seemed more like a reflexive reaction than anything thought out.